v1.1 Out now!
![](https://img.itch.zone/aW1nLzE5NzM5NTk1LnBuZw==/500x/gEtPHT.png)
Welcome space fish fans!
It's been one month since the end of the initial 2-week window on the Lancer One-Shot Module Jam, and we've been working on some big updates and additions ready for the closure of the final submission window for the Jam. Here's the changelog:
Version 1.1
New Features!
- A .zip file containing battlemaps, compatible with Foundry VTT
- The Blink Spool, a new piece of mech Exotic Gear as a Reward
- An .lcp for the LUXmini Personal-scale Flicker Suit and the new Blink Spool
Meta
- Acknowledged that the use of core powers in the combat is at GMs’ discretion in the section “Running the Module”
- Added a new subsection on narrative play and the use of skill challenges in the section “Running the Module”
Narrative
- In Beat 1, added a table of potential hooks to better segue from the introduction into the broader narrative and give additional flavor to the station (thanks, Ailyn!)
- Added a sidebar in the “Outcome” section to account for player decisions in Beat 3
Combat
- Added optional starting conditions depending on which method of deployment the PCs choose
- Added an optional secondary objective
- Updated battlefield description based on battlemap and further playtesting
- Rebalanced the opposing forces and aligned them with base and optional system rules as follows (thanks again, Ailyn and our playtesters!):
- Added the Broad-Sweep Haft system to the Demolishers
- Added the Veterancy (Engineering) feature and Self Repair trait to Veteran template for the initial Priest, which is now applied for 3 or more PCs.
- Added the Veterancy (Hull) feature and Legendary trait to the Veteran template for the Cataphract, which is now applied for 4 or more PCs
- Added the Motile Swarm system to the reinforcing Hive at 5 PCs
- Replaced reinforcing Breachers with Cataphracts, using the Capacitor Discharge optional trait.
- Replaced the initial Breachers with Archers, using the Hail of Fire optional feature.
- Moved the Hive from reinforcements to the starting force.
- Added Rainmakers, using the Hound Missile optional feature, to the initial and reinforcing forces.
- Moved all Demolishers to Reinforcements.
Interior Art
- New spot art for the Station Hooks table
- New spot art for Broken Wing’s logo
- Updated portrait art for Katerina
- New spot art for the LUXmini Personal-scale Flicker Suit
- New diagram of Caleuche Shipyard as an Appendix
Navigation
- Added PDF bookmarks for major sections
- Corrected hyperlinks in Table of Contents
- Internal page references now contain hyperlinks to the applicable section
Accessibility
- Added alt text for images and hyperlink names
- Formatted all-caps headers so that the underlying text is in Title Case, to improve compatibility with screen readers
Formatting
- Conversion of text descriptions to Lancer icons. Icons have been imported as images with alt text instead of a font.
- Formatting, layout, and typographical edits throughout
Get A Wake Writ In Void - A LancerRPG One-Shot
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A Wake Writ In Void - A LancerRPG One-Shot
A LANCER one-shot for characters of LL6 intrigue, heroics, and a big space fish
Status | Released |
Category | Physical game |
Authors | Morgan Jane Arcane, toboulderlygo |
Tags | Mechs, One-shot, Sci-fi, Tabletop, Tabletop role-playing game |
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